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VFXlearning - Realflow 和 Maya制作水特效教程 Getting wet with Realflow and Maya | 3.21GB
在这种密集训练系列中,我们将探讨一些生产技术,以产生不同类型的水模拟的RealFlow和Maya。本课程的目标是不仅要教你的RealFlow是如何运作的,但如何确定最好的方法来完成这项工作,我们将考虑采取制约因素,如预算,时间,电脑电源和规模,并使用这些信息来打破一系列照片,并拿出最具成本效益的和有趣的视觉效果。
In this intensive training series we will explore several production techniques used to generate different types of water simulations both in RealFlow and Maya. The goal of this course is to not only teach you how RealFlow operates, but also how to determine the best possible approach to complete the work, we will take into consideration constraints such as budget, time, computer power and scale and use this information to break down a series of shots and come up with the most cost effective and visually interesting result.
在花费多年工作中的视觉特效产业主要集中在设法收集路易斯页是一个很有创造力和坚实的一系列技巧,第一时间将成为他的学生创造了水模拟。学生将学习条条框框,RealFlow的玛雅所提供的充分利用。我们将覆盖从小到大的创建模拟水,滴水,飞溅,泡沫,水雾,喷雾,湖泊,“抽象的液体模拟”多。
After spending years working in the VFX industry focused mainly in the creation of water simulations Luis Pages have managed to collect a pretty creative and solid series of tricks that for the first time will become available to his students. Students will learn to think outside the box and take full advantage of what both RealFlow and Maya have to offer. We will cover the creation of small to large water simulations, drips, splashes, foam, mist, spray, lakes, "abstract liquid simulations" and more.
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