影视动画视频教程
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汽车设计工业设计者必看教程 - The Techniques of Harald Belker Vol 1-5 - Gnonom Workshops
The Techniques of Harald Belker 1 - Introduction to Car Design and Drawing
汽车设计和绘制
When designing automobiles, the ability to sketch well is absolutely essential. The skill of showing a design on paper enables the designer to communicate with others. In a step-by-step demonstration Harald will share his approach to quick sketching, design strategy, styling tips, and the process he takes to finalize a design direction. He concludes with the execution a final line drawing that presents a dynamic view of his vehicle.
当设计汽车,以及素描能力是绝对必要的。在纸上设计的技能,使设计者与他人沟通。哈拉尔在一步一步的示范的快速素描,设计策略,造型技巧,并敲定设计方向的过程中,他将分享他的做法。他的结论与执行最后的线描,提出了他的汽车的动态视图。
The Techniques of Harald Belker 2 - Digital Automotive Rendering
数字汽车渲染
There are many ways to render an automobile. Harald will take you through the steps to render an automobile with Adobe Photoshop® through the use of paths, layering colors, surfacing and highlights. You will see his strategy for layer building, shading the form in color, rendering wheels, and background design. The end result of this demonstration is a quick but powerful color rendering executed with a digital medium.
有很多的方式呈现汽车。哈拉尔将采取的步骤,您渲染与Adobe Photoshop®的汽车,通过使用路径,分层的颜色,表面和亮点。层建筑,在颜色着色,渲染轮,背景设计,你会看到他的策略。该演示的最终结果是数字媒体执行快速而强大的色彩渲染。
The Techniques of Harald Belker 3 - Integrating a Vehicle into an Environment
融入一个环境的车辆
This demo deals with the integration of a rendered vehicle into a city environment. This is a basic step-by-step of how to render a vehicle, set up a photo of a cityscape, and integrate the vehicle so that it looks like it is truly in the scene. This is not a full-blown matte painting, but a quick way to show how vehicles are rendered and placed for a motion picture application...quick and powerful, with dramatic lighting.
本演示涉及到城市环境的整合与呈现车辆。这是如何使车辆,成立了城市景观的照片,并整合车辆,以便它看起来就像是真正在现场的一个基本步骤按步。这不是一个完全成熟的磨砂绘画,但快速的方式来显示如何呈现动态影像应用...快速和强大的戏剧性照明,车辆。
The Techniques of Harald Belker 4 - Car Design and Presentation
汽车设计和演示
The ability to design a car is not something anyone can just pick up by taking a class or drawing for a few weeks. It requires a serious amount of dedication and many hours of practice. Harald will take you step-by-step through his design process and give you a look into the complexity and challenges of designing a vehicle similar to the one he designed for Minority Report. In addition, he will also introduce one of the cars he designed for Hotwheels®, and take you through each step of its design process. At the end of the lecture he quickly renders a car's side-view within Adobe Photoshop®, and shows some of the many tricks he uses to complete a powerful presentation of the design.
设计汽车的能力是不是任何人都可以随便服用类或几个星期的绘图。它需要一个多小时的奉献精神和实践严重。哈拉尔将通过他的设计过程中,你一步一步的,给你看看到他少数派报告设计一个类似车辆设计的复杂性和挑战。此外,他还将介绍他为Hotwheels®设计的汽车之一,并采取通过其设计过程的每一步。在讲座结束后,他很快就呈现在Adobe的Photoshop®汽车的侧视,显示部分完成设计的强大的演示,他使用的很多花样。
The Techniques of Harald Belker 5 - Movie Prop Design and Presentation
电影道具的设计和演示
Over his long career, Harald Belker has designed many props and products for the film and video game industries. In this lecture he will share his techniques for ideation sketching, choosing the right tools, and preparing a quick yet professional presentation. In addition, he will walk you through the process of designing a handheld device and a futuristic weapon. His personal preferences for materials, ergonomics, line quality and shape will be of help to anyone who is interested in the field of prop design.
在他漫长的职业生涯,哈拉尔Belker设计了很多道具,电影和视频游戏产业和产品。在这个演讲中,他将分享他的技术意念素描,选择合适的工具,并准备一个快速而又专业的演示。此外,他设计的手持设备和一个未来的武器的过程中,您将步行通过。他的个人喜好为材料,人体工程学,线路质量和形状将在道具设计领域感兴趣的任何人的帮助。
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