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本帖最后由 bingqiancg2015 于 2017-8-18 10:44 编辑
找了好久的,只做了max2013版的测试
该文转自 爱创意-爱学习-爱分享
V-Ray是由专业的渲染器开发公司CHAOSGROUP开发的渲染软件,是目前业界最受欢迎的渲染引擎,可以完美地集成到每个3D艺术家和设计师的工作流程中,旗舰渲染软件为速度,可靠性,易用性和渲染质量设定了行业标准。
VRay adv 3.60.03 For 3ds Max
http://v.youku.com/v_show/id_XMjg1MjY3NTIwNA==.html#paction
以上是 ChaosGroup V-Ray V3.6 For 3DMax 的预览 V-Ray 3.60.03 更新日志Modified features :(*) V-Ray RT: Submitting network rendering jobs with region render enabled should issue some warning when production rendering Bug fixes :(*) V-Ray: Black buckets when adding local machine with DR and Resumable rendering;
(*) V-Ray: “Invalid geometry normal” warnings with RailClone and Embree since V-Ray 3.60.02;
(*) V-Ray: Rare crash when transferring assets for DR;
(*) V-Ray: Saving all image channels after a RT render and MultiMatte MtlID render element leads to error message;
(*) V-Ray GPU: Do not transfer anisotropy data always, when there is V-Ray material;
(*) VRayOrnatrixMod: Hair with mapped radius renders as if there was no map;
(*) VRayOrnatrixMod: Not considering vertex or strand channel assigned to control radius in Ornatrix;
(*) VRayOrnatrixMod: Wrong W coordinate at the hair tip endcap;
(*) VRayOSLMtl/VRayOSLTex: OSL does not respect mipmap levels; 资源密码为IIIDEA.CN(小写)
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