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在 Blender 和 Unity中创建一个游戏环境
Lynda - Creating a Game Environment in Blender and Unity
Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a "how and why" overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene.
了解如何模型和贴图游戏环境,想在这门课程中所示,在Blender详细的城市风貌。作者Darrin Lile提供了整个过程的“如何以及为什么”概述,从环境的建模部分,它可以用于构建模块化的方式的游戏水平。接下来Darrin Lile展示了如何UV贴图场景和对象如何用Photoshop创建纹理。最后,他去了导出资产,统一的游戏引擎,在那里他补充材料,纹理和测试场景的过程。 |