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This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.
本课程将深入到三维材料的细节,显示你所有的重要的技巧和窍门要达到真实。本课程将在3DS MAX,和纹理将主要使用V-Ray材料创造。其他类型的着色器也将被证明,但类一般教你的原则可以应用在多个不同的平台。您将学习设置,材质类型,地图创建等,所有同时看到实时演示材料的创建和渲染。
使用软件:3dsMax 、V-Ray
播放时长:2小时 51分钟
项目文件:包含
教程大小:800 MB
视频尺寸:1280*720
视频格式:MP4
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