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Maya中角色快速移动的烟雾特效模拟教程
Simulating Fast Moving Smoke Characters in Maya and NUKE
使用软件:Maya 2015, NUKE 9
播放时长:3小时
教程大小:2.62 GB
项目文件:包含
视频格式:MP4
视频尺寸:1920×1080
在这种Maya和nuke教程中,我们将创建做出来用Maya流体烟雾和能量的角色。
In this Maya and NUKE tutorial we'll create a character made out of smoke and energy using Maya Fluids.
我们将通过覆盖与快速移动的流体工作的基础开始,转移到创造我们的运动捕获的多个流体通过。然后,我们将建立独特的渲染通道将被NUKE里面用来创建多个最终复合材料包括有粘稠的烟雾以及更纤细,与光和能量从他们散发的版本。
We'll begin by covering the fundamentals of working with fast moving fluids and move on to creating several fluid passes of our motion captured character. We'll then set up unique render passes which will be used inside of NUKE to create numerous final composites including versions that have thick viscous smoke as well as more wispy, with light and energy emanating from them.
通过这种Maya和NUKE培训结束时,您将有快速移动的液体,并创造一个非常灵活的合成管道NUKE内流体工作能力的认识。
By the end of this Maya and NUKE training you'll have the knowledge to work with fast moving fluids and the ability to create a very flexible compositing pipeline for fluids inside of NUKE.
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