影视动画视频教程
模块: |
综合流程 |
软件: |
ZBrush ZBrush |
讲解: |
英文+无字幕 |
播放时长: |
4小时 31分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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全面学习Zbrush 4R7教程 - Introduction to ZBrush 4R7
使用软件:ZBrush 4R7
播放时长:4小时 31分钟
教程大小:3.01 GB
项目文件:包含
视频格式:MP4
视频尺寸:1920×1080
在本教程的ZBrush,我们将采取介绍一下这个强大的雕刻,绘画和插图的应用。
In this ZBrush tutorial we’ll take an introductory look at this powerful sculpting, painting, and illustration application.
我们将通过探索ZBrush的界面开始,并讨论如何获取几何准备造型,所以你可以跳,并开始创建的过程。我们将谈论Pixols和独特的2.5D工作流程和我们谈谈基本方法,在画布上创建和处理几何。
We'll begin by exploring the ZBrush interface and cover the process of getting geometry ready to sculpt so you can jump in and begin creating. We'll talk about Pixols and the unique 2.5D workflow and we'll talk about basic methods for creating and manipulating geometry on the canvas.
您的细分网格,开始使用雕刻笔刷添加细节将被覆盖,以及绘画技法你的模型。我们还将涉及像屏蔽和polygroups,为建设几何形状,包括ZModeler,的ZSpheres,DynaMesh和几个太极拳创新方法的话题。
Subdividing your mesh and beginning to use the sculpting brushes to add detail will be covered, as well as techniques for painting your models. We'll also cover topics like masking and polygroups, and several innovative methods for building geometry including ZModeler, ZSpheres, DynaMesh and ShadowBox.
我们先从一些简单的几何形状,然后发展到更多的基于项目的方法为我们探索雕刻,绘画,使用FiberMesh中,灯光和渲染,和地图制作。
We'll start with some simple geometry and then progress to more of a project-based approach as we explore sculpting, painting, using FiberMesh, lighting and rendering, and map creation.
ZBrush是一个非常强大的应用程序,所以我们只能够撇去它的许多工具的表面,我们在一起的时间。你可以,但是,找到更深入的教程很多网站上的这些主题。
ZBrush is an extremely robust application, so we'll only be able to skim the surface of many of its tools in our time together. You can, however, find more in depth tutorials on many of these topics on the site.
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