本次研讨会的重点是有效地使用扫描数据作为一个雕刻FACE的基础需要ZBrush的和我们自己的头脑的工具。
This workshop focuses on the tools needed in ZBrush and in our own minds to productively use SCAN DATA as the foundation of sculpting a FACE.
研讨会着眼于ZBrush中的预测工具,方法,resculpt网格更多的现实主义雕塑和工具,完全拟合模型的拓扑结构的造型。沿途我们探讨该面的解剖学与支付给眼睛的轨道的问题领域特别注意。
The workshop looks at ZBrush’s projection toolset, ways to resculpt the mesh for more sculptural realism and tools for fitting the topology of the model perfectly to the sculpt. Along the way we explore the anatomy of the face with special attention paid to the problem areas of the orbit of the eye.