影视动画视频教程
模块: |
建模 角色设计 |
软件: |
LightWave |
讲解: |
英文+无字幕 |
播放时长: |
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版权: |
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穴居人第1卷 - Lightwave角色建模教程 - Caveman Volume 1 - Organic Modeling - Simply Lightwave
穴居人第2卷 - Lightwave UV和贴图制作教程 - Caveman Volume 2 - UV and Texturing
穴居人第3卷 - Lightwave 角色绑定教程 - Caveman Vol 3 - Rigging, Puppet Controls and More
穴居人第4卷 - 故事板和动画制作教程 - Caveman Vol 4 - Storyboarding to Final Animation
使用软件:Lightwave
项目文件:包含
教程大小:2.42 GB
Lightwave在这个过程中ATT掌握有机建模通过两个三维模型需要一个概念。首先,我们挡住了头部和身体的基本形状,注重良好的比例,在移动直到四肢及单板细节之前。工作中的多边形和子程式模式中,你将学习如何skabe漂亮的拓扑结构用干净的边缘流动和几何形状的适合吊装和变形以及NAR动画。在雕刻细节索姆肌张力和皮肤皱褶的胖乎乎的性格会帮助你在更现实的工作。
Master organic modeling in LightWave with this course that takes a concept through to 3D model. We start by blocking out the basic shapes for the head and body, focusing on good proportion, before moving on to the limbs and finer details. Working in polygon and subpatch mode you'll learn how to create nice topology with clean edge-flow and geometry that's suitable for rigging and deforms well when animated. Sculpting in details such as muscle tone and skin folds on the chubby character will aid you in more realistic work.
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