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群集动画模拟合成教程 - Fusion Crowd Replication - cmiVFX
多年以来,排字不得不依赖于3D部门,以建立一个数字大脑人群仿真。虽然它仍然有它在业内的地方,人群粒子实例化可以很容易地融合3D工具集内部完成。这部影片将带你通过各种技术来实例化,复制和粒子人群动态。现在你可以解决大规模的人群中,导演之前组织和偏移走/跑循环动画甚至可以把一个3D团队共同处理拍摄。我们用数字替身,模拟真人的绿色屏幕录像,使用户重新使用我们的融合谱曲在那里自己的工作流程。一旦你掌握了视频中的内容,你可以再调头,并创建一个群组模拟宏来控制你的典型人群仿真流程。与往常一样,cmiVFX谱曲的布局在有序的庄园,在其中用户可以编辑和修改画面轻松。
For many years, compositors had to depend on a 3D department to create a digital brain for crowd simulations. While it still has its place in the industry, particle instancing of crowds can be done quite easily inside the Fusion 3D tool set. This video will take you through a variety of techniques for instancing, replication and particle crowd dynamics. Now you can solve large scale crowds, organized and offset walk / run cycle animation before the director can even put a 3D team together to handle the shot. We use digital stand-ins to simulate live action green screen footage to allow the user to reuse our fusion comps in there own workflow. Once you have mastered the contents of the video, you can then turn around and create a crowd simulation macro to control your typical crowd simulation workflow. As always, cmiVFX comps are laid out in and orderly manor, in which the user can edit and alter footage with ease.
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