你将学到什么
What you will learn
在这一系列的After Effects的教程中,我们将学习如何使用新的射线追踪功能, CS6创建3d动画排版和形状。
In this series of After Effects tutorials, we will learn how to use the new Ray-tracing feature in CS6 to create 3D animated typography and shapes.
我们开始本教程在Illustrator中,在那里我们躺在地上的工作为我们的形象。这个创建步骤包含了如何在Illustrator文件必须设置为它工作一旦被导入到After Effects中的重要信息。我们使用大大加快我们的进程对一些项目的多个重复和繁琐的部分的几个脚本。
We begin this tutorial in Illustrator, where we lay the ground work for our image. This creation step contains vital information for how the Illustrator file must be set up for it to work once it has been imported to After Effects. We use a few scripts that speed up our process tremendously for some of the more repetitive and tedious parts of the project.
一旦我们把我们的插画项目到After Effects ,这就是神奇的开始发生。与射线追踪,以及照明和渲染工作流程,以获得最终最佳的渲染工作时,我们学到了一些宝贵的时间节省了提示。
Once we bring our illustrator project into After Effects, this is where the magic starts to happen. We learn some valuable time saving tips when working with Ray-tracing as well as lighting and rendering workflows to get the best possible render in the end.
此次培训提供了一个非常独特的方法来创建一个漂亮的印刷字体的动画以及技巧,将与工作流的其余部分坚持,当你做自己的项目,处理同样的问题和目标。
This training offers a really unique approach to creating a beautiful typography animation as well as tricks that will stick with the rest of your workflow when you work on your own projects that deal with the same issues and goals.
在本教程结束时,您将有插画之间和After Effects接口以及一些光线跟踪工作流程,这将使你的其他项目的方式耗时更少的第一手资料。最重要的是,如果你沿着边工作一步一步的做法,你有你自己的动画排版项目完整的3D深度,阴影和一些合成技巧,真正增加擦亮你的最后一块。
By the end of the tutorial, you will have firsthand knowledge on interfacing between Illustrator and After Effects as well as some Ray-tracing workflows that will make your other projects way less time consuming. Best of all, if you work along side the step-by-step approach, you'll have your very own animated typography project complete with 3D depth, shadows, and some compositing tricks that really add polish to your final piece.