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cmiVFX - Nuke跟踪技术教程 - Nuke Tracking
3D追踪真正简化了许多合成任务,无论是删除不需要的对象或添加额外的元素。一直有交换的应用程序,以获得必要的相机数据耗费时间,难以改变。现在,NUKE用自己的摄像机跟踪器 - 你需要它的地方,因此3D跟踪完全可以做到的!重点Nuke的摄像机跟踪器,并了解其他相关工作有一个良好的轨道上,即颗粒/噪声,镜头畸变和二维跟踪。在点云分析和解决摄像机的运动,学习如何设置一些几何形状和重现场景,3D和UV预测,然后一个新的相机运动,把它变成一个立体的设置,并结束了一个动画尼斯(红色和蓝色)浮雕的立体工作流程的替代。
3D tracking really simplifies many compositing tasks, whether it's removing unwanted objects or adding in additional elements. Having to swap applications in order to obtain the necessary camera data has always been time consuming and making alterations difficult. Now, Nuke comes with its own camera tracker - so 3D tracking can be done exactly where you need it! Focus on Nuke's camera tracker and learn other relevant tasks for a good track, i.e. grain/noise, lens distortion and 2d tracking. After analyzing the point cloud and solving the camera movement, learn how to set-up some geometry and recreate the scene with 3D and UV projections, then animate a new camera movement which will turn that into a stereoscopic set-up and end up with a nice (red & blue) anaglyph for a stereoscopic workflow alternative.
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