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欢迎2DArtist杂志七月号的!在这个问题上,我们为您带来更精彩分期我们伟大的教程系列,并不断迷人的艺术品。从漫画人物的幻想境界,把每个人的脸上的笑容少了一些!
上个月,我们说再见到贾马Jurabaev我们展示了如何创造惊人的动画,绘画,现场拍摄的镜头和合成技术,完成了我们的2D动画系列。但不用担心 - 这意味着我们可以开始我们的品牌新系列:六道!现代电脑游戏吸引我们的承诺令人兴奋的探索,通过那些有才华的艺术家和设计师创造的世界,无限的世界,不同的领域内。在本系列教程中,我们的艺术家们通过他们的绘画过程中,我们展示了如何设计6个不同的从同一个世界,幻想境界。大通图勒踢这一次的事情了山,这恰好是令人震撼的照片的封面。
在其他教程相关的新闻,Patipat Asavasena向我们展示了如何高效,灵活的,我们的编辑,他指导我们通过他的漫画风格的美丽的海伦的特洛伊版本的创建过程。他介绍了从概念和主题,overpainting和加入最后的润色。
克里斯托弗·彼得斯设计的游戏产业产生的图像的角度,从一个战士机器人的方法。他不仅谈论的机器人的设计和绘画,但他也向我们展示了如何创建绘图,可以给一个3D艺术家,帮助他们创建游戏人物。确保你赶上了最后的系列下月!
最后但并非最不重要的一点是,我们在完成我们的驻地艺术家的理查德的蒂尔伯里和西蒙多米尼克·布鲁尔我们的辉煌神话中的生物系列的最新一期的手中,因为他们采取的神话牧马Padurii - 罗马尼亚民间传说中的生物,作为精灵之森中一个非常丑陋的老妇人的尸体。仔细一看,发现我们的艺术家是如何解释同样短的,并配备了不同的生物,这样的搭配在Photoshop画家和理查德西蒙在他们自己的版本的。
如果所有这些伟大的教程是不够的,我们也有一个制作给您带来的布鲁诺Hamzagic,向我们展示了他是如何创造了辉煌的漫画JK西蒙斯。说到漫画,我们每月的写生簿功能,让科斯明Podar的热情,值得称道的,在此选择的图像捕捉人物在纸上的创意思维,洞察。我们也有接受记者采访时,用不同的艺术家亨利Doizon,我们说话的人在Steambot工作室对他的工作和他在他的空闲时间喜欢做的事。
圆形的东西,我们为您带来的另一个鼓舞人心的画廊,这是洋溢着令人惊叹的图像和功能有才华的艺术家,瓦尼娅Todoric,多尔Shamir和泽维尔Etchepare各种。享受!
原文:
Welcome to the July issue of 2DArtist magazine! In this issue we bring you more exciting installments in our great tutorial series and continually captivating artwork. From manga characters to fantasy realms, there’s a little something to put a smile on everyone’s face!
Last month we said goodbye to Jama Jurabaev, who finished up our 2D animation series by showing us how to create amazing animations using paintings, live-action footage and compositing techniques. But not to worry – this means we get to start our brand new series: The Six Realms! Modern computer games lure us in with the promise of exciting explorations through limitless worlds and different realms within those worlds, created by talented artists and designers. In this series of tutorials our artists take us through their painting process and show us how to design six diverse, fantasy realms from the same world. Chase Toole kicks things off this time with Mountains, which happens to be the stunning image on our cover.
In other tutorial-related news, Patipat Asavasena shows us how to be efficient and flexible in our editing as he guides us through the creation process of his manga-style version of the beautiful Helen of Troy. He covers working from a concept and theme, through to overpainting and adding final touches.
Christopher Peters approaches designing a fighter droid, from the perspective of producing an image for the games industry. Not only does he talk about the design and painting of the droid, but he also shows us how to create drawings that can be given to a 3D artist to help them create games characters. Make sure you catch the last in the series next month!
Last but not least, we are in the accomplished hands of our resident artist Richard Tilbury and Simon Dominic Brewer for the latest installment of our brilliant Mythological Creatures series, as they take on the mythical being Muma Padurii – a creature known in Romanian folklore as a spirit of the forest in a very ugly and old woman’s body. Take a closer look to find out how each of our artists interprets the same brief and comes up with their own version of this mix of different creatures, with Simon in Painter and Richard in Photoshop.
If all those great tutorials aren’t enough we also have a Making Of brought to you by Bruno Hamzagic, who shows us how he created a brilliant caricature of JK Simmons. Talking of caricatures, our monthly sketchbook feature gives an insight into the creative mind of Cosmin Podar, whose passion for capturing personalities on paper really shines in this selection of images. We also have an interview with diverse artist Thierry Doizon, who talks to us about his work at Steambot Studios and what he likes to do in his free time.
To round things off, we bring you another inspirational gallery, which is full to the brim with stunning images and features a variety of talented artists including Vanja Todoric, Dor Shamir and Xavier Etchepare. Enjoy!
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