在“身体力学”中,深入研究两足动物动画的物理性,包括全身行走。首先要磨练你的观察技能,以及对人体解剖学与姿势和力学的理解。一旦您了解了真实运动的来源,您将了解定时和间隔选择如何将动画从真实到风格化。最后,为动画添加润色和光泽。
In Body Mechanics, dive deep into the physicality of animating bipeds, including full body walks. Begin by honing your observational skills and understanding of human anatomy in relation to posing and mechanics. Once you understand the source of realistic motion, you’ll learn how timing and spacing choices can take your animation from realistic to stylized. Finally, add polish and shine to your animation.