影视动画视频教程
模块: |
建模 场景设计 概念设计 绘画教程 |
软件: |
Cinema 4D Photoshop |
讲解: |
英文+英文字幕 |
播放时长: |
330分钟 |
版权: |
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使用C4D和PS创建科幻概念艺术关键帧教程(英文字幕+项目文件) – Creating Sci-Fi Keyframe Concept Art (2022) with Sebastien Hue - Gnomon
百度网盘
链接:https://pan.baidu.com/s/1-M_YuoeRuWPbOTTwcKXnlA?pwd=oivb
提取码:oivb
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(113 Bytes, 下载次数: 4, 售价: 20 金钱梦币)
当您的任务是为故事片或视频游戏的艺术部门创建关键帧概念艺术时,您很可能需要快速将场景变为现实,并获得逼真的结果。 Sebastien Hue 是一名概念插画师,他的作品包括《使命召唤:无限战争》等作品,他在 5 小时内分享了他的完整工作流程,从最初的想法到创建一个值得包含在科幻电影或游戏电影中的定位镜头。
When you’re tasked with creating keyframe concept art for the art department of a feature film or video game, you’re more than likely going to need to bring a scene to life quickly, and with photorealistic results. Sebastien Hue is a Concept Illustrator with credits including Call of Duty: Infinite Warfare, who shares his complete workflow across 5 hours, from developing an initial idea to creating an establishing shot that’s worthy of inclusion in a sci-fi movie or game cinematic.
本次研讨会详细介绍了 Sebastien 创建关键帧概念艺术的整个流程,并始终关注效率。他分享了如何将 Cinema 4D 与 Photoshop 一起使用,以加快设计过程并帮助实现电影效果。建议了解 Photoshop,因为本视频教程采用中级方法,更多地关注艺术探索,涵盖构图、深度、情绪、照明和工业设计的基础知识。虽然Sebastien选择的3D软件是Cinema 4D,但可以使用任何3D软件。
This workshop details Sebastien’s entire pipeline for creating keyframe concept art and focuses on efficiency throughout. He shares how Cinema 4D can be used alongside Photoshop to speed up the design process and help with achieving cinematic results. Knowledge of Photoshop is recommended since this video tutorial takes an intermediate-level approach with more of a focus on artistic exploration, covering the fundamentals of composition, depth, mood, lighting, and industrial design. While Cinema 4D is Sebastien’s 3D software of choice, any 3D software can be used to follow along.
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