设计绘画视频教程
分类: |
故事板/分镜头 |
讲解: |
英文+英文字幕 |
源文件: |
包含 |
播放时长: |
200分钟 |
版权: |
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故事板技术之绘制序列故事板教程 – Storyboarding Techniques - Creating a Fight Sequence (2022) with Rembert Montald - Gnomon
百度网盘
链接:https://pan.baidu.com/s/1mM7ezUVKyOJjv04MpxTBpw?pwd=hhlq
提取码:hhlq
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(113 Bytes, 下载次数: 7, 售价: 15 金钱梦币)
在 Riot Games 的故事板艺术家 Rembert Montald 的这个绘画密集型研讨会中学习故事板的艺术。在这个 3.5 小时的研讨会中,伦伯特分享了他从头开始创建和编排视觉上令人愉悦的故事板的过程,从最初的绘图到最终序列的动画。
Learn the art of storyboarding with this drawing-intensive workshop by Rembert Montald, a storyboard artist at Riot Games. In this 3.5-hour workshop, Rembert shares his process for creating and choreographing a visually pleasing storyboard from scratch, from the initial drawing through to an animatic of the final sequence.
使用打斗序列作为故事,伦伯特教授如何通过镜头引导视线,并详细介绍了他快速有效地详细描述角色和动作姿势的各种速记技巧。
Using a fight sequence as the story, Rembert teaches how to lead the eye through your shots, and details his various shorthand techniques for detailing characters and action poses quickly and effectively.
本研讨会面向对故事板、视觉叙事和绘画感兴趣的任何人。所教授的课程针对中级和专家级艺术家,旨在为从事游戏和电影工作的人证明行业洞察力,包括调整自己节奏、设定期望和理解工作标准的技巧。
This workshop is intended for anyone with an interest in storyboarding, visual storytelling, and drawing. The lessons taught are aimed at intermediate and expert-level artists and aim to prove industry insights for those working in games and films, including techniques for pacing yourself, setting the expectations, and understanding working standards.
通过完成本次工作坊,您将全面了解 Rembert 的连拍方法,包括如何将其变成可以呈现给导演的动画。
By completing this workshop, you’ll have a complete understanding of Rembert’s method for boarding a sequence including how to turn it into an animatic that can be presented to a director.
本次研讨会包括 Rembert 的工作文件,包括一个带有完整板的 PSD 和他的 4 个 PSD 动画文件,供您剖析和更好地理解他的方法。还提供了 JPG 来显示各种故事板。
Included with this workshop are Rembert’s working files, including a PSD with full boards and his 4 PSD animatic files for you to dissect and better understand his approach. JPGs are also provided to show the various storyboard sheets.
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