影视动画视频教程
模块: |
渲染 |
软件: |
Maya |
讲解: |
英文+英文字幕 |
播放时长: |
263分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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Redshift在Maya中渲染技术教程(包含项目文件及英文字幕) - Introduction to Redshift for Maya with Christophe Desse
百度网盘
链接:https://pan.baidu.com/s/1Vnug0f5NlaOiqaa0nPxk4g
提取码:cgdm
在 Redshift 渲染器的介绍中,Christophe Desse 分享了他利用 GPU 渲染功能的经验。讨论和演示了将 Redshift 集成到您的工作流程中所需的所有核心功能,包括材料、纹理、次表面散射、景深、运动模糊、光度曝光、渲染代理、物理太阳/天空照明、全局照明。 Christophe 还深入研究了如何设置背板,以便与真人元素进行光影集成。 Christophe 使用各种高质量示例,优先让学生了解使用 Redshift for Maya 的技术和创意方面。无论您是渲染新手还是经验丰富的艺术家从其他引擎切换过来,这款游戏都将帮助您在短时间内启动并运行,这要归功于 Redshift 与其他渲染器相比直观的工作流程、速度和显着的易用性。
In this introduction to the Redshift renderer, Christophe Desse shares his experience with harnessing the power of GPU rendering. All of the core features necessary to integrate Redshift into your workflow are discussed and demonstrated including Materials, Texturing, Subsurface Scattering, Depth-of-Field, Motion Blur, Photometric Exposure, Render Proxies, Physical Sun/Sky Lighting, Global Illumination. Christophe also delves into how to set-up a back plate for lighting/shadow integration with live-action elements. Using a variety of high-quality examples, Christophe has prioritized that the student will understand both the technical and creative aspects of using Redshift for Maya. Whether you are new to rendering or an experienced artist switching from another engine, this title will help get you up and running in little time, thanks to Redshift’s intuitive workflow, speed and notable ease of use compared to other renderers.
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(110 Bytes, 下载次数: 11, 售价: 15 金钱梦币)
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