影视中建筑可视化特效教程 - VFX for Architectural Visualization
2019-4-21 18:16 上传
00. Introduction
01 – Communicate your architectural vision with VFX
01. Camera Tracking
02 – Import and track footage in After Effects
03 – Set the ground plane and reference objects
04 – Exporting an FBX camera from After Effects
05 – Importing an FBX camera into Maya
06 – Importing footage into Maya
02. 3D Model
07 – Model export from Revit
08 – Model export from 3ds Max
09 – Model UVs and group refine in Houdini
10 – Import a model into Maya
11 – Set up sun and sky lighting
12 – Ground plane
13 – Create Redshift materials
14 – Assign materials to model
03. 3D Foliage
15 – Acquire models from the SpeedTree store
16 – Exporting trees from SpeedTree
17 – Export a hedge from SpeedTree
18 – Install a SpeedTree plugin
19 – Importing a tree into Maya
20 – Import a hedge into Maya
21 – Review vegetation
22 – Creating .rstexbin files
04. 3D Rendering
23 – Object IDs
24 – Set up matte AOVs
25 – Set up ambient occlusion AOV
26 – Refine render settings
05. 3D Integration
27 – Import footage into After Effects
28 – Color correct a building
29 – Color correct trees
30 – Color correct hedges
31 – Final render
06. Conclusion
32 – Next steps
(01 - Communicate your architectural vision with VFX.mp4)[00.00.12.433].jpg(451.39 KB, 下载次数: 21)