影视动画视频教程
模块: |
建模 |
软件: |
Topogun |
讲解: |
英文+无字幕 |
播放时长: |
54m 17s |
版权: |
本资源来自互联网,仅供学习交流 |
下载链接: |
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在这个Topogun教程中,我们将谈论一些拓扑工具在是Topogun2.0和他们如何能提高您的工作流程。首先,我们将通过几种不同的方式看,非常迅速地创建新的拓扑沿圆柱表面,如武器或其他附属物。我们来看看修改的绘图工具以及新的管工具。我们还将探索“挤出”工具,它可用于快速扩展现有的拓扑沿着我们的参考网格表面。画笔工具是一个伟大的工具沿参考表面左右移动新的拓扑结构,或重新分配点,营造一个更清洁的布局。我们将谈论许多不同的方式,可以使用画笔工具。我们还将讨论新的对称性的特点,它们如何适用于我们的工具,以及如何稍不对称的形状,我们可以自定义的对称平面。最后,我们来谈谈使用变形修改现有的拓扑结构,以适应变化的参考网格。最终,你将有一个更好的主意,提供的功能在是Topogun2.0以及这些功能如何有利于你,你自己的模型重新拓扑。 2.0是Topogun是处于测试阶段,因此仍可能有一些问题,但它已经出了一段时间,一些这些工具的效率增加使得它一个很好的选择。
In this course we will talk about some of the topology tools in TopoGun 2.0 and how they can enhance your workflow. We'll begin by looking at several different ways to very quickly create new topology along cylindrical surfaces like arms or other appendages. We'll look at modifications to the Draw Tool as well as the new Tubes Tool. We'll also explore the Extrude Tool and how it can be used to quickly extend existing topology along the surface of our reference meshes. The Brush Tool is a great tool for moving new topology around along the reference surface, or for redistributing points to create a cleaner layout. We'll talk about the many different ways the Brush Tool can be used. We'll also cover the new symmetry features, how they apply to our tools, and how we can customize the symmetry planes for slightly asymmetrical shapes. Finally, we'll talk about using the Morpher to modify existing topology to fit changes to the reference meshes. In the end you'll have a better idea of the features available in TopoGun 2.0 and how those features can benefit you as you retopologize your own models. TopoGun 2.0 is in beta, so there may still be some issues, but it has been out for some time and the efficiency increase from some of these tools makes it a great option.
视频截图:
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