影视动画视频教程
模块: |
贴图 |
软件: |
3ds Max |
讲解: |
英文+无字幕 |
播放时长: |
4小时45分 |
版权: |
本资源来自互联网,涉及版权请联系管理员删除 |
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3ds Max 2012 UV贴图工作流程教程 - UV Mapping Workflows in 3ds Max 2012
本教程是由Digital-Tutors机构出品的3dsMax 2012 UV贴图工作流程教程,时长:4小时45分,附工程源文件(10 MB),教程使用软件:3ds Max 2012,作者:Joshua Kinney,官方发布时间:2012年2月1日
In this 3ds Max tutorial, we will discuss the improved workflows and tools that 3ds Max has to offer in the UV Editor. Then we’ll discuss the different projection map types and some possible situations of when to use the correct map type. We’ll learn how to use the powerful UV mapping tools like Stitch, Relax, Flatten Mapping, Target Welding, and Break. UV mapping is going to be essential for anyone who loves 3d modeling because it’s going to allow us to create our very own custom textures to apply to our 3d models.
迅雷快传下载地址:
http://www.cgdream.org/thread-19194-1-1.html
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