影视动画视频教程
模块: |
建模 |
软件: |
ZBrush |
讲解: |
英文+中文字幕 |
播放时长: |
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版权: |
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Zbrushworkshops - Sci-Fi Character Workshop with Daniel Bystedt | 2.7GB
Course Overview
Create out-of-this-world amazing sci-fi characters! Daniel Bystedt takes you through his groundbreaking process of creating cyborg characters with intense details and an imaginative flair. Using the very latest techniques and workflows, Daniel will take your alien design from basic spaceman to high-tech destroyer of worlds!
You'll begin by setting up everything you need in ZBrush to make this workflow as effective as possible, and then sculpt in the rough silhouette of the character you want to create. After that, Daniel will show you how to use some of ZBrush's more advanced features to create intricate details and refine your sculpt.
Why stop there, though? Daniel is taking you through a complete project, just like you would in a real live production setting. He's going to show you how to UV and texture your model, then position your character into a dynamic pose. You'll even learn Daniel's professional techniques for lighting and rendering characters, so that you can have a truly impressive sci-fi character that adds an extra punch to your demo reel!
Course Summary
Module 1:
A Brief Introduction
Setting Up Your Hotkeys
Sketching Quick Ideas
Getting Ideas Out
Module 2:
Preparing Your Base Mesh
Creating Forms & Planes
Blocking Out Armor
Roughing Armor Detail
Adding Aesthetic Detail
Creating Believable Designs
Making Changes To The Silhouette
Module 3:
Exploring Panel Loops
Creating Advanced Shapes With Panel Loops
Panel Loop Techniques
Blocking Out The Armor
Creating Intricate Armor
Adding Extra Geometry
Cleaning Up The New Armor
Moving The New Armor Into Place
Designing On The Fly
Adjusting The Shoes
Creating Small Aesthetics With Panel Loops
Panel Looping Neck & Lower Head Armor
Making Adjustments
Module 4:
Techniques For Adding Clean Detail
Understanding Group Loops
Creating Clean Detail For The Character
Adding Subtle Details
Using Contrast To Your Advantage
Adjusting Volume & Fixes
Straps & Folds
Seems & Smaller Details
Creating Screws & More Attention To Folds
Module 5:
Managing Your Subtools
Finalizing The Combinations
Getting The Most Out Of UV Master
Using UV Techniques For The Whole Character
Module 6:
Introduction To Texturing & Preparing Your Materials
Understanding & Using Spotlight
Setting Up Your Materials
Beginning The Painting Process
Painting By Polygroups For Maximum Effect
Painting Fine Detail With Uncanny Techniques
Adding Last Details
Module 7:
Preparing A Pose For Your Character
Setting Up Your Lights
Paying Attention To Render Settings
Combining Different Settings
Adjusting For Different Backgrounds
Constructing The Character To Be Rendered
Rendering The Final Images
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