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在这个培训系列中,我们将探讨Maya的动力学引擎的主要领域。我们将开始与基本的粒子发射,我们将建立一周又一周的工作更详细的设置,将展示在Maya特效动画的能力和多功能性。本课程的重点是教我们的学生如何分析一个特定的效果,并确定时间/成本最有效的方式来实现它。
In this training series we will explore the main areas of the Maya's dynamics engine. We will begin with basic particle emission and we will build up week after week working on more elaborate setups that will showcase the power and versatility of effects animation within Maya. The focus of this course is to teach our students how to analyze a particular effect and determine the most time/cost effective way to achieve it.
我们将覆盖通用效果设置为自然现象,可变形的几何形状和基本人群的行为,而总是目标迈出了坚实的核心概念,以及如何调整以适应各种情况的了解。作为这个级别的一部分,我们的学生将作为个人和群体在工作的主要任务。
We will cover generic effects setups for natural phenomena, deformable geometry and basic crowd behaviors while always aiming towards a solid understanding of the core concepts and how to adapt them to suit a variety of situations. As part of this level our students will work in 3 main assignments both as individuals and in groups.
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