在本课程中,您将纹理模块化结构以完成游戏资产。您将使用Substance Painter 2来对所有零件进行程序化纹理化,这将允许您最好地重复使用已建模的零件。在本课程中,物质画家2中模块化结构的现实纹理,您将探索如何使用Substance Painter 2中的过程工具快速,美观地完成模块化结构的纹理化,为您提供更多时间专注于纯质量。首先,您将学习如何实际了解Substance Painter 2界面。接下来,您将了解如何从头开始创建石头和金属程序纹理。最后,您将学习如何使用标准和自定义导出设置将自己的纹理导入到Unreal中。在本课程结束时,您将学习如何使用模块化结构创建自己的令人信服的纹理,从而详细了解Substance Painter 2。
In this course you'll texture modular structures to finish up your game assets. You'll look at texturing all the parts procedurally with Substance Painter 2, which will allow you to best reuse the parts you've modeled. In this course, Realistic Texturing of Modular Structures in Substance Painter 2, you'll explore how to use the procedural tools inside Substance Painter 2 to accomplish texturing a modular structure qUIckly and beautifully giving you more time to focus on pure quality. First, you'll learn getting a practical understanding of the Substance Painter 2 interface. Next, you'll discover how to create stone and metal procedural textures from scratch. Finally, you'll learn how to import your own textures into Unreal with standard and custom export settings. By the end of this course, you'll gain a detailed understanding of Substance Painter 2 while learning how to make your own compelling textures from modular structures. |