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Premiere Pro大师班:3D字幕视频编辑 - Lynda - Premiere Pro Guru: 3D Titling for Video Editors
We're living in a 3D world, so it only makes sense to integrate 3D type into our videos as well. In this project-based course, motion graphics artists and video editor Eran Stern shows you how to add 3D titles to your movies. He explores four different ways to create text while expanding the capabilities of Premiere Pro by working with integrations and plugins. Animating text is also covered. Regardless of the editing tool you use, principles and instructions in this course are universal, including how to ensure your text has meaning and works in harmony with the content shown.
我们生活在一个3D世界,所以它不仅是有意义的整合3D类型到我们的视频以及。本项目课程,运动图形艺术家和视频编辑Eran Stern向你展示了如何添加的3D游戏,你的电影。他探索创造的文字,通过集成和插件工作扩大Premiere Pro四种不同的方式的能力。文字动画还覆盖。无论你使用的编辑工具,在本课程的原则和说明都是普遍的,包括如何确保你的文本具有意义,并与所显示的内容和谐相处。
This course works through real-world scenarios, showcasing impressive type effects used to create visually stunning scenes. To make type integrate seamlessly with the footage, Eran demonstrates how to use tracking, rotoscoping, particles, distortions, camera effects, and more. Compositing is performed in Premiere Pro as the main editing hub. In addition to Photoshop and After Effects, the course also explores a PixelSquid plugin, a Bounce Pack set of transitions, ReelSmart Motion Blur, a Continuum Complete set of 3D objects, and some text design templates of Titler Pro 4. These third-party plugins are introduced to complement your workflow while keeping time spent outside the editing interface minimal. This course is designed to equip you with the skills needed to create promos, trailers, and openers that exhibit superb use of 3D titles.
本课程通过真实场景,展示了令人印象深刻的类型影响用来创造视觉震撼的场景。使型镜头中的无缝集成,Eran演示了如何使用跟踪、对位、颗粒、扭曲、摄像效果,更。合成是在Premiere Pro为主要编辑中心。除了PS图象处理软件和影响后,课程还探讨了pixelsquid插件,一个弹跳包套的过渡,reelsmart运动模糊,一个连续完整的3D对象,和字幕Pro 4的一些文字设计模板。这些第三方插件被引入来补充你的工作流程,同时保持在编辑界面之外的时间最少。本课程的目的是使你需要创建广告,技能拖车,表现出高超的使用3D游戏开。
Topics include:
主题包括:
Creating 3D objects and type
创建3D对象和类型
Rendering text
绘制文本
Animating with motion and transitions
动画的运动和转换
Faking depth with rotoscoping
假装深度与对位
Working with multiple layers
工作与多个层
Creating a shatter explosion
创建一个粉碎爆炸
Floating type in a liquid text simulation
浮动式在液体文本中的仿真
Attaching type to a moving object within a scene
在场景中的移动对象的连接类型
Adding motion graphics to movement within a scene
在场景中添加运动图形
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