影视动画视频教程
模块: |
绑定 |
软件: |
Maya Maya |
讲解: |
英文+无字幕 |
播放时长: |
1小时 15分钟 |
版权: |
本资源来自互联网,仅供学习交流 |
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Maya绑定培训课程之机器人绑定教程 - Rigging Class in Maya - Rigging Your Own Robot - 3D Animation 102 - SkillShare
使用软件:Maya
播放时长:1小时 15分钟
教程大小:3.61 GB
项目文件:包含
视频格式:MP4
视频尺寸:1920×1080
现在,我们有我们的机器人模型是绑定他们时候。绑定是,我们将创建模型的内部骨架。这个骨架是将带动几何形状和移动它时,我们终于动画人物。索具是非常技术性的,但如果你有耐心,它是一个过程设置你的动画时,可以给你大量的电力。大多数跳过动画索具,但它是三维动画是至关重要的,并知道它会提高你的动画以及方式。我解释一下简单的索具的形式,所以你可以让你的脚弄湿。也有一些是非常愉快的给自己的性格移动通过各种工具玛雅人所提供的能力。
So now that we have our Robots modeled it is time to rig them. Rigging is the inner skeleton of the model that we will create. This skeleton is what will drive the geometry and move it when we finally animated the character. Rigging is extremely technical, but if you have the patience, it is a process that can give you a lot of power when setting up your animations. Most animators skip rigging, but it is vital to 3D Animation, and knowing about it will improve the way you animate as well. I explain the simplest forms of rigging so you can get your feet wet. There is something very enjoyable about giving your character the ability to move through the various tools Maya has to offer.
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