Module 1 It covers the UI & interface.
Module 2 It covers building a base mesh with DynaMesh, ZSpheres, and Shadowbox.
Module 3 It covers discovering more techniques with mesh creation tools and ideas for mech sculpting as well as creating Insert Mesh brushes.
Module 4 It covers refining a character bust, creating environments, FiberMesh intro and more Timeline features.
Module 5 It covers ZBrush texturing ,Surface Noise and FiberMesh styling.
Module 6 It covers retopo Tools and UV Master, generating maps.
Module 7 It covers nothing but hard edge sculpting.
Module 8 It covers 3D Printing prep and decimation.
Module 9 It covers lighting & materials.
Module 10 It covers BPR rendering. |