Lynda - Maya渲染与AE合成教程 - Maya Rendering for After Effects Composites
在这个过程中,专业动画师和导演李拉尼尔显示了如何创建渲染通道在Autodesk Maya中,重组的通行证在Adobe After Effects中,运动轨迹通过现场行动的视频画面,其中包含一个移动摄像机或移动角色。本课程涵盖了渲染层编辑器和mental ray贡献旁路系统。此外,1 - 和2点运动跟踪和匹配移动,稳定,和4点的角落引脚跟踪讨论。
In this course, professional animator and director Lee Lanier shows how to create render passes in Autodesk Maya, recombine the passes in Adobe After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character. The course covers both the Render Layer Editor and mental ray contribution pass systems. Additionally, 1- and 2-point motion tracking and match moving, stabilization, and 4-point corner pin tracking are discussed.
具体内容包括:
使用图像序列
3D摄像机的视频画面相匹配
在Maya中的光照模型
场景分割成多个渲染通道
批量渲染
在After Effects组成的重组渲染通道
建立动态跟踪
精炼层对位
添加模糊和效果
调整阴影和磨砂边
使用色彩校正
稳定摇摇欲坠视频的
Topics include:
Working with image sequences
Matching the 3D camera to video footage
Lighting models in Maya
Splitting a scene into multiple render passes
Batch rendering
Recombining render passes in an After Effects composition
Setting up motion trackers
Refining layers with rotoscoping
Adding blur and effects
Adjusting shadows and matte edges
Using color correction
Stabilizing shaky video
视频截图:
Maya Rendering for After Effects Composites04.JPG(29.77 KB, 下载次数: 5)